By Sean O'Connor

  • Category: Games
  • Release Date: 2009-02-27
  • Current Version: 4.4.1
  • Adult Rating: 9+
  • File Size: 56.14 MB
  • Developer: Sean O'Connor
  • Compatibility: Requires iOS 8.2 or later.
Score: 3
From 4,879 Ratings


Slay is a simple to learn game of strategy and cunning set in medieval times. The island is divided up between the six players, and you must try to capture your enemies' land and link up your own territories to create larger and stronger ones. You begin capturing land by attacking with your peasants. Once your territories become richer you can combine peasants to make stronger and stronger people (Spearmen, Knights and then Barons) who can kill weaker enemy troops, or knock down their castles. Just be careful that you don't create too many expensive men or the territory will go bankrupt! "This game is pure strategy! It's a work of genius. Brilliant AI. Engaging turn-based multiplayer strategy. Sid Meier, eat your heart out!" - "I love this game! I play it all the time, and when I'm not, I think about wanting to play it." - "At first glance, Slay looks elementary, but hidden beneath are cunning strategy elements that must be finely balanced for success" - PC Magazine "Deceptively delightful. The graphics are simple, but the strategy is complex." - For the latest news on all my games follow @SeansGames on Twitter!



  • This game is broken

    By The judgypants
    I SHOULD BE WINNING (novice computers are to good(they should have been losing though)). WASTE OF MONEY
  • Good game missing features

    By dmj app rate
    I like the game but in the old version you could pick your color and the number of AI opponents
  • Great game, 1 flaw

    By MEJHarrison
    I have to give it 5 stars. I've been playing for years. I love this game. And the new look is fantastic. But why, after all this time, is there not an option to turn off surrenders? There is nothing more frustrating than clicking in the wrong place and seeing your game end. I like to crush them. Annihilate them! I'd love an option to turn surrendering off completely. Give it a trial run. Or just save yourself the time and buy it now. A very addictive game.
  • Great game!

    By Ridersnipes
    Super fun game with difficulties for people half asleep to the best of strategist. Really would love to see a multiplayer aspect even as a pass and play but other than that awesome game; highly recommended to all!
  • My game of decade

    By SillySnailgg
    I’ve been playing this game for over 10 years since I was in university. First on Windows and now on iPhone. It’s amazing with very simple rules. Wish there would be a worldwide community to meet other players.
  • My top travel game.

    By vp9333
    I have been playing this game for years across several platforms and it’s many maps are still challenging. It’s an amazing strategy game that looks deceptively simple but hold a great deal of depth.
  • Still can’t put it down.

    By FrustratedEG1
    Love the game. Slowed down for a bit but the update fixed it.
  • Classic

    By Novbirovsk
    Unique, strategy board game style. Used to play this on old PCs, it has adapted well to mobile. It could use a few minor UI upgrades(show prices of units like in PC), but the gameplay is solid. I think it could still be recommended to board gamers that never played it on PC in its original time.
  • More islands to purchase please!

    By bscheffel
    Love this game - have played all islands - need more!
  • It’s time for more maps!

    By Keptani
    I need to leave a review because I’ve finally played through every map available and want the developer to know its time to add another row to the available maps. And by “played through” I need to clarify that I’ve played them twice: once to just win and a second pass through to get as low of a score as possible (fewest turns). This is an excellent game, possibly the one I’ve spent the most time with over the years. After much thought, the best feature is that every map is “solvable,” meaning that the AI is not random, but instead reacts to your moves the same every play through. Some plays are only better in how they make the AI react a turn or two from when you play them. If I can make one suggestion: add another difficulty level where the human player goes last. Having the benefit of first-play is huge...I bet this will make some maps unsolvable, but I’d love to try. Thank you for this game. I can’t express just how much I’ve relied on it over the years.