Star Trek Fleet Command

Star Trek Fleet Command

By Scopely

  • Category: Games
  • Release Date: 2018-11-29
  • Current Version: 1.7.4
  • Adult Rating: 4+
  • File Size: 234.71 MB
  • Developer: Scopely
  • Compatibility: Requires iOS 10.0 or later.
Score: 4.5
From 19,857 Ratings


Welcome to the Final Frontier! You have the conn! Summon your skills in strategy, combat, diplomacy, and leadership to master the dangerous universe of Star Trek Fleet Command. Enter a galaxy on the brink of war as Federation, Klingon, and Romulan forces vie for control of the Alpha and Beta quadrants. Discover an ancient secret that could tip the scales of power forever. As the commander of a starbase on the edge of civilized space, you will recruit iconic officers like James T. Kirk, Spock, and Nero - and build powerful ships including the Enterprise, the Romulan Warbird, and Klingon Bird of Prey. Join millions of players - forge alliances, defeat your enemies, and build an epic fleet to secure, or dominate, the galaxy. Explore strange new worlds, seek out new life and new civilizations, boldly go where no one has gone before! Be prepared to: - Experience epic conflict in a vast, dynamic galaxy - Collect, build, and upgrade iconic ships - Take the conn and control ships in star system and galaxy views - Encounter famous Star Trek™ characters in an epic, galaxy-spanning storyline - Help locals, fight pirates, or negotiate peace in hundreds of unique missions - Recruit famous officers with unique, tactical abilities - Ally yourself with Federation, Klingon, or Romulan forces - Work with and against thousands of other players in real-time - Build, upgrade, and defend your starbase - Discover new technologies, ship upgrades, and resources - Decimate the Romulans, brawl with the Klingons or destroy the Federation; The choice is yours - Create or join powerful player Alliances to dominate star systems and become the most powerful players in the galaxy Key Features: - An open world, strategy MMO - Free to play - Stunning graphics - AR Filters allow you to bring your ship to life! Unlock a new filter with every new ship you build. - Iconic Star Trek™ characters, ships and tech - Fierce battles among the stars with players all over the world - A New, immersive Star Trek™ story in the Kelvin Timeline - Become the leader or member of a mighty alliance - Multiple language options Download Star Trek Fleet Command today and join millions all over the world. © 2018 Scopely, Inc. All rights reserved. TM & © 2018 CBS Studios Inc. © 2018 Paramount Pictures Corp. STAR TREK™ and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.



  • P2W

    By FIUTexan
    I did enjoy the game in the beginning, and I did put some money into the game for some of the packs. Then I realized that if I didn’t constantly put money into it, I couldn’t compete or keep up. My own Alliance members were putting HUNDREDS of dollars a month into it. Some thousands. The game also wouldn’t let my friend and I play together as we didn’t have any control over what server the game chose for us. I really had high hopes for the game.
  • Pay to bully

    By Just me 3000
    The game has a few minor bugs but the main problem is the bullying. People stronger than you can kill you or hurrass you as much as they want. If you pay real money and buy a powerful ship, YOU WIN! This is especially true when mining. Only the strongest players can mine the good stuff. If a weaker player tries, he is quickly killed and replaced by a stronger one. You can’t even use your battle ship to protect it. It’s sad, but the bully’s rule in this game. So if you like being killed and have it rubbed in your face, this is the game for you!
  • Wallet warriors few

    By Ziopoth
    This games does a huge disservice to the Star Trek brand. It’s all about how spends the most money and they pray on the little guy trying to get by. There’s no middle ground, you either pay to play or are fodder the ones that do. Add in the ridiculous amount of bugs. Don’t waste your time!
  • Abusive Environment and it’s a Grind

    By Belgianswed
    They let the beta testers keep their levels and the powerful alliances are ruing the game. They bully lower players. After level 17 it’s just a grind. Mining is difficult and the refining process for special materials is terrible. Almost impossible to upgrade unless you are willing to spend money. How you defend your station is not clear. Someone attacks your station with a miner and your docked ships won’t defend but will get destroyed. Customer service is non existent. Players have been reset back to level 1 and no response.
  • Not even a video game

    By Asdf145azsxc
    This is literally a pile of timers with a Star Trek skin, with some gambling mixed in. You click icons in your base to build them, and wait. You click little pictures of planets to visit them, and wait. Sometimes you get the opportunity to gamble on getting new crew, so that you can click farther planets and wait. Once you’ve waited a bunch, you can research the ability to wait some more. At no point do you play a game. This is literally Progress Quest with gambling and abusive micro transactions.
  • Might be fun

    By Chosen33
    I wouldn’t know though the game won’t let me attack the first ship it keeps saying “invalid target action id”. I’ve tried to google this problem and can’t find an answer.
  • New to game.

    By jaybird3311
    Just getting started. Difficult to know which upgrades are the most important. Alliance chat/group difficult to know how to use to your advantage.
  • Won't let me build ships

    By Archer3086
    The game is flawed with lots of bugs. I have been playing for a few days now and not only does it glitch and restart during crutial gameplay but it also doesn't allow me to build necessary ships to complete missions.
  • Basically a rebranding of “Game of War: Fire Age” (Pay2Win)

    By RickrollU
    This game is definitely a rebranded version of “Game of War: Fire Age” (GoW). Many who’ve played GoW knew how badly it was Pay-to-win, and this game is know different! Here are two examples of the close similarities between ST Fleet Command and GoW: 1. FLEET COMMAND’S SHIP MECHANICS ARE NEAR IDENTICAL TO GoW’s HERO MECHANICS. In GoW, you had a hero you could send all over the map to kills monsters that dropped loot. The hero had an energy bar, and once the bar was low, the player would have to wait for it to go back up (or you could pay money to speed the process up)— which could take an hour or two. ST Fleet Command’s ship core mechanics, are exactly like this. Instead of a hero, you have a ship. Instead of an energy bar, you have the Hull damage bar, and like GoW, you can pay to damage repairs sped up. Fleet Command offers a variety of ships, and each ship has multiple tiers of weapon, shield and warp core upgrades — all of which is fun and easy to upgrade until you hit a point where you will choose to pay it wait a gigantic amount of time for just the smallest upgrade. Which choice do you think gamers designers want you to make? Know they designed the game in a way for you to pay. FLEET COMMAND’S SPACE MINING IS GoW’s “TILE OCCUPANCY” GAME MECHANIC. In GoW, players sent their troops to “tiles” on the world map to occupy them for periods of time. As players occupied the tiles, they accrued resources. Other players could kills the occupying troops and take over the tile. Fleet Command’s space mining is no different. In fact, it is identical. Instead of sending troops to a mining tile, you send your space ship. Also like GoW, Fleet Command has “Peace Shields” to protect player’s home base, and the Peace shield DOES NOT apply to protecting the tile players are Mining, so watch out! A larger money-paying player can not only take over your tile, but they can also break your ship causing you to wait 30 minutes to an hour or two for it to repair (unless you pay to speed that process up). Lastly, it was the billionaire Warren Buffet who said, “There’s been class warfare, and my class has won.” The same is true for Fleet Command & GoW — there will be class warfare (those who pay, those who do not and those in between) and the class who chooses to pay at least a hundred dollars will not stand a chance against those who pay hundreds of dollars. Right now, almost two months after release, paying around $1000 in Fleet Command will get you to about level 25 with good ships and officers, and there are already Alliances/Guilds full of players this level. The level cap is 60 and there are already players lvl 30+. All of these high level players are rabid and ready to take your hard earned resources and break your ships having you wait for repairs (or pay to repair them faster). Overall, Fleet Command gets 1 star from me because they ripped off GoW, or they bought it and rebranded to appeal to those in the Star Trek community eager to pay. To those who pay, be warned — paying is like buying a drug. Players get a “high”, but as the game goes on, they find themselves paying a higher price for lesser of a high. In the gamer world, we call that a money pit, and Star Trek Fleet Command IS DEFINITELY a money pit.
  • Only the graphics are Star Trek, and at that rarely.

    By Nonpotest
    This is a pure no-skill PVP game where victory is decided singly by your 'power', which is in turn a function of how much you’ve paid. If you’re interested in doing missions and having a good experience upgrading and progressing, you'll have that until level 14 (about a week) and by then the developers have decided you’re sufficiently addicted to unleash the kracken. Alliances of players spending thousands of dollars will deny you entry into systems needed to complete quests, or mine resources (which is how you will spend all of your time despite mining being a virtually non-existent part of trek outside VI.) The timers will get more and more ludicrous as you sit there and wait 10 minutes to travel somewhere just to get instaganked by someone with 10x your power, and then wait 40 more minutes for your ship to repair and do it again... that is, if they haven’t chain looted your base to 0 resources. Which they did. For no explicable reason, despite the power differential between levels growing exponentially with each level, the gap grows rather than shrinks of how far down the chain you can “attack” as you level up. A level 24 player can obliterate you when you are level 18. Your destruction will not move their health bar a pixel. In the end, the only point of the game is to grief players who spent less than you and deny them content or advancement, while watching timers tick down and red and green triangles circle each other (that’s right, you don’t even see Star Trek graphics for all that.) Stay away.